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Patch 4.23.1045 (Balance and stats)
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Joined 6327 days ago
Last seen 9 days ago
Patch 4.23.1045 (Balance and stats)
Posted 2213 days ago
GAMEPLAY
- The following buildings have had their production slots changed:
- Quarry reduced to 1 from 2
- Shaftmine reduced to 1 from 2
- Produce farm reduced to 1 from 2
- Hydroponics reduced to 2 from 3
- Factory reduced to 2 from 3
- Manufactory reduced to 2 from 3
- Powerplant reduced to 1 from 2
- Refinery reduced to 2 from 3
- The following goods have changed:
- Concrete output increased to 9/min from 7.2/min
- Concrete cost changed to 4.8 Clay/min from 3.6 Clay/min, no change to Limestone use
- Meat cost changed to 9.6 Animals/min from 14.40 Animals/min
- Meat output increased to 6/min from 4.8/min
- Animals output increased to 6.6/min from 4.8/min
- Superconductors now have a proper cost
- Motors now have a proper cost
- Tool cost increased from 1.8 Iron and Wood/min to 3 Iron and Wood/min
- New resources added:
- Planet stats now affect production efficiency
INTERFACE
- An efficiency breakdown is now available if you mouse-over the efficiency of a building in the city manager
- Improved tooltip handling for dynamic content
BUGS
- Production efficiency can't go absurdly into the negative anymore
- City centers were incorrectly affected by production efficiency
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Patch 4.23.1045 (Balance and stats)
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