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[Archived 20220116] Upcoming patch
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[Archived 20220116] Upcoming patch
Posted 1044 days ago
This is an upcoming patch, these changes are not yet in the game!GAMEPLAY
- Recipes now need the full amount of listed materials before they're processed
- Building stockpile behaviour has been changed: Now only a limited number of stockpile items are processed per tick
- Some balance changes to Goods productions (Base and Recipes) and Building costs
INTERFACE
- Building management widget now shows how many resources the building needs for any Recipes it has active
BACKEND
- Massive performance improvements server side that should result more smooth interaction
BUGS
- Fixed Basic pipes recipe not making basic pipes
- Fixed issue where adjacent buildings were not properly taken into account
- Fixed a server memory corruption that could lead to lost stockpiles
- Recipes no longer consume resources without producing anything
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[Archived 20220116] Upcoming patch
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