Developer
Joined 6360 days ago
Last seen 8 days ago
Upcoming patch changes
Posted 3893 days ago
Upcoming changes in the next TCLI patch:GAMEPLAY
-Reworked all resources
-Reworked most buildings
-Available workforce now affect production speeds
-Buildings now affect production speeds
-Changed population growth system
-Food is now much more important
-Removed the Children resource
-Server reset
INTERFACE
-Added several missing options to the ingame settings dialog
SYSTEM
-Removed some deprecated options in settings.ini
BUGS
-Dialogs no longer overwrite each other
-Seeding a planet now properly gives 100% influence over it [Reported by Kethek]
-Buildings render properly
-While camera locked to an active accretion you can no longer select other objects
-Fixed quit message being upside down
Experimental branchTo follow experimental changes to the interface and gameplay you can change your interface location in settings.ini.
To set your UI to the experimental branch of TCLI change:
[Interface]
tPath = http://gaicdn.com/v/
in settings.ini, to:
[Interface]
tPath = http://gaicdn.com/v2/
Keep in mind that the experimental branch is just that, experimental. Things are likely to not work, crash, or otherwise not be a pleasant experience. But it will give you a sneak peak of things that may come.
Newborn
Joined 5851 days ago
Last seen 3127 days ago
Re. Upcoming patch changes
Posted 3891 days ago
Jattenalle
All resources will be rebalanced, replaced, and reworked. There will be placeholder icons for a lot of stuff for a while.
Several, if not most, buildings will be rebalanced and remade
Why?
''The right man in the wrong place can make all the difference in the world''
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3891 days ago
Nazdaq
Jattenalle
All resources will be rebalanced, replaced, and reworked. There will be placeholder icons for a lot of stuff for a while.
Several, if not most, buildings will be rebalanced and remade
Why?
Because the current set of resources does not work well for their intended purpose in the game.
Basically, there are too few resources, and a lot of them are too narrow/specialized without offering any type of benefit that warrants their ''cost''.
An example is Plating, which under the current resource tree is just a dead-end, but used in a lot of things ranging all the way from basic low tier stuff, such as farm, to end tier stuff such as ships. Making it extremely difficult to balance.
The new resource tree features many more resources, and more branches. Allowing a greater variation in requirements where appropriate, ie: Farms built with planks, ships built with Plating.
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3890 days ago
New resources and buildings and their requirement and production chains:
Newborn
Joined 4025 days ago
Last seen 3556 days ago
Re. Upcoming patch changes
Posted 3888 days ago
All of this sounds awesome and looks like it will be a great edition to the game
............
Newborn
Joined 5127 days ago
Last seen 2404 days ago
Re. Upcoming patch changes
Posted 3887 days ago
What tool did you use to make that list like that? Because it looks very very useful.
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3887 days ago
Auios
What tool did you use to make that list like that? Because it looks very very useful.
www.xmind.net
Newborn
Joined 5127 days ago
Last seen 2404 days ago
Re. Upcoming patch changes
Posted 3887 days ago
Jattenalle
Auios
What tool did you use to make that list like that? Because it looks very very useful.
www.xmind.net
Wow pricey. Did you buy the whole thing?
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3886 days ago
Auios
Jattenalle
Auios
What tool did you use to make that list like that? Because it looks very very useful.
www.xmind.net
Wow pricey. Did you buy the whole thing?
No, I use the free version.
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3873 days ago
To follow experimental changes to the interface and gameplay you can change your interface location in settings.ini.
To set your UI to the experimental branch of TCLI change:
[Interface]
tPath = http://gaicdn.com/v/
in settings.ini, to:
[Interface]
tPath = http://gaicdn.com/v2/
Keep in mind that the experimental branch is just that, experimental. Things are likely to not work, crash, or otherwise not be a pleasant experience. But it will give you a sneak peak of things that may come.
Newborn
Joined 3877 days ago
Last seen 3367 days ago
Re. Upcoming patch changes
Posted 3873 days ago
I tried the experimental UI, so a little feedback.
Neither the Account or Settings buttons work, and there is no sound. The Exit button works though.
Developer
Joined 6360 days ago
Last seen 8 days ago
Re. Upcoming patch changes
Posted 3866 days ago
Upcoming patch notes updated.
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